KORVOS.COM THE ART OF MARTIN RAMOS 3D MODELER MAYA AND ZBRUSH

SKORPION - 3D SCIENCE FICTION MODEL

A MIX BETWEEN A SPIDER AND A SCORPION

In this page you can see the model in ZBRUSH and the wireframe

3D Model Skorpion Main View

WORKFLOW
I made a basemesh in ZBRUSH from zspheres and exported it to MAYA. I modifyed some structures and created a UV map. Then exported the basemesh as an .OBJ to ZBrush. I added some details and created a NORMAL MAP.
In Maya used the Normal Map as bump map for the high poly and low poly versions.

ZBRUSH MODEL

IMAGE DESCRIPTION
Different views of the model

3D Model Skorpion Front View

3D Model Skorpion Side View

3D Model Skorpion Top View

3D Model Skorpion Wireframe

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