SKORPION - 3D SCIENCE FICTION MODEL
A MIX BETWEEN A SPIDER AND A SCORPION
In this page you can see the model in ZBRUSH and the wireframe

WORKFLOW
I made a basemesh in ZBRUSH from zspheres and exported it to MAYA. I modifyed some structures and created a UV map. Then exported the basemesh as an .OBJ to ZBrush. I added some details and created a NORMAL MAP.
In Maya used the Normal Map as bump map for the high poly and low poly versions.
ZBRUSH MODEL
IMAGE DESCRIPTION
Different views of the model


